Hyfecraft

Hyfecraft is my current Minecraft server. I contribute shared services, plugin integration, and maintenance alongside the network team. These notes cover a selected public scope, not the private development roadmap.

My Minecraft server / Network ecosystem.
Role and contribution
Server owner & developer
Documented activity
Current project
Stack
Java, Go, Minecraft, APIs

Context

Keeping a Minecraft network coherent means maintaining the connections between its shared services and game plugins. This page gives a high-level view of selected work while keeping implementation details and future plans private.

Engineering notes

Core & API-NT

Shared backend services and plugin integrations that help the network work as a connected system.

Clanes

Integration and maintenance work around the network's clan-related systems.

Protect The Core

Contributions to the team's PTC plugin, with a focus on integration, maintenance, and a consistent player experience.

HyfeSurvival

Compatibility, maintenance, and integration work for the Survival module, without publishing individual feature changes.

HyfePass

Development and integration work on the shared progression plugin. Mission details and future changes remain private.

Parkour & SkyWars

Contributions connecting these game modules to shared network services, alongside the team.

Staff

Team ecosystem, shown as context

Staff tooling is part of the network team's work. It is included as team context, not claimed as my independent implementation.

Approved modules

  • API-NT
  • Clanes
  • Core
  • HyfePass
  • HyfeSurvival
  • PTC
  • Parkour
  • SkyWars
  • Staff

These are curated summaries of approved modules, not a complete inventory of the server. My contributions are distinguished from team work. Commit messages, private chronology, internal configuration, and unreleased feature details are intentionally omitted.

Let's build your next project.

An addon, a plugin, a bot or a whole server setup. Rough ideas are welcome.