Lagless game panel

As Development Manager at Elcro Digital Services LLC, I extended the Pterodactyl-based panel for its Lagless.gg brand: game setup, server management, automation, and a consistent administrative experience.

One panel, every workflow.

  1. Customer
  2. Game panel
  3. Wings nodes

Architecture sketch: Laravel, React, TypeScript

Hosting platform / Fullstack. Illustration, not a screenshot.
Role and contribution
Development Manager at Elcro
Documented activity
March — October 2026
Stack
PHP, Laravel, React, TypeScript, Node.js, Pterodactyl

Context

The challenge is joining many operational workflows into one interface without making users learn the underlying infrastructure. Changes span the Laravel backend, React/TypeScript frontend, and supporting Node services.

Engineering notes

Minecraft onboarding & content

First-run setup, version and game switching, Modrinth integration, dependency-aware modpacks, Bedrock addons, PocketMine plugins, and game-specific configuration editors.

Backups & recovery

Deleted-server backup retention, download and expiry workflows, progress reporting, split-server backup handling, and read-only backup browsing for selective restores.

Schedules & automation

Cron and event-based schedules, resource and player conditions, cooldowns, reusable templates, workflow summaries, and Discord webhook actions.

Databases & node tooling

Database management, multiple database engines, node provisioning integration, allocations, migration workflows, SFTP details, and richer file operations.

Players, console & integrations

A player manager with inventories and statistics, real-time player collection, SSH console access, same-origin WebSocket proxying, and scoped Discord bot controls.

Product experience & administration

Passkeys and authentication improvements, translated interfaces, administration redesign, update walkthroughs, searchable changelogs, reactions, feedback, and consistent notifications.

How it evolved

  1. The first authored panel change

    Client-side mod scanning begins the contribution record, followed by crash assistance, editor, database, and file-management work.

  2. Recovery and game switching

    Game pools become manageable and backups can be browsed read-only, with the deleted-server backup workflow following in July.

  3. Authentication and management UI

    Passkeys, activity, user interfaces, database support, and installation flows receive a series of improvements.

  4. Automation and live integrations

    Event-driven schedules, Discord bot controls, a player gateway, player management, and a template installer expand the operational toolkit.

  5. First-run setup and administration

    A Minecraft setup wizard and a redesigned administrative interface bring these capabilities into clearer end-to-end workflows.

The contribution record

Reviewed commits
86
Authored by me
85
Reviewed repositories
1

This is customization of an existing Pterodactyl/Arix-based platform, not a claim to authorship of the original panel. The reviewed history contains 85 commits authored by me and one other-author initialization commit. My historical root author identity is included with my confirmation.

Reviewed on . This is a reviewed snapshot, not a live GitHub counter. Dates describe repository activity, not employment start dates. Private commit subjects are summarized; source code, author emails, internal paths, and credentials are not published.

86 matching commits · showing 1–12

  1. Admin Panel Redesign and New Toast Design

    ptero-panelAuthored by me

  2. First-Run Server Setup Wizard for Java Minecraft Servers

    ptero-panelAuthored by me

  3. What's New Walkthrough with Live Demo Previews

    ptero-panelAuthored by me

  4. Discord Bot Access Scopes, Schedule Editor Pages & Changelog Webhook

    ptero-panelAuthored by me

  5. Changelog Redesign with Reactions & Feedback

    ptero-panelAuthored by me

  6. Player Gateway for Real-Time Player Counts

    ptero-panelAuthored by me

  7. Schedule Triggers & Templates, Deleted Server Backups Admin View

    ptero-panelAuthored by me

  8. Discord Bot System, Template Installer v2 & Player Manager Redesign

    ptero-panelAuthored by me

  9. Add same-origin WebSocket proxy for panel nodes

    ptero-panelAuthored by me

  10. Fix Schedule Webhook Custom Payload Not Saving

    ptero-panelAuthored by me

  11. Harden WebSocket Reconnection

    ptero-panelAuthored by me

  12. Valheim Config Editor, Quick Migration, DNS Cleanup & Palworld Proton Fix

    ptero-panelAuthored by me

Let's build your next project.

An addon, a plugin, a bot or a whole server setup. Rough ideas are welcome.